Hello, I’m Chris Hill

Creative technologist, computer scientist, interaction designer, and human augmentation enthusiast.

I use wearables, human augmentation, and multimodal interfaces to design technologies that enable novel and immersive sensory experiences.

View My CV

View my open-source work here:

Where I Work

Currently, I work at Acenture Labs – “Our Labs test new concepts through applied R&D, piloting disruptive technologies in areas like cloud, quantum, robotics, and AI. This builds deep insight into what works and the risks—helping us move fast, stay agile, and invest in the extraordinary.”

Previously, I worked at Disney Imagineering R&D – “Walt Disney Imagineering embodies a world-class design firm, premier development company, extraordinary storytelling studio, and cutting-edge innovation lab — all rolled into one. Home to an overwhelming breadth of expert talent from around the globe, Imagineers partner closely with colleagues from across The Walt Disney Company to bring the most awe-inspiring new worlds and cherished characters to life.”

Previously, I worked at Meow Wolf, Denver – “Meow Wolf is an arts and entertainment company based in Santa Fe, New Mexico. We create immersive and interactive experiences that transport audiences of all ages into fantastic realms of story and exploration.”

Previously, I worked with PhET Interactive Simulations as a research assistant – “PhET provides fun, free, interactive, research-based science and mathematics simulations. We extensively test and evaluate each simulation to ensure educational effectiveness. These tests include student interviews and observation of simulation use in classrooms. The simulations are written in Java, Flash or HTML5, and can be run online or downloaded to your computer. All simulations are open source (see our source code). Multiple sponsors support the PhET project, enabling these resources to be free to all students and teachers.”

Previously, I worked for Google as a mentee in their CSRMP program – “As part of our efforts to broaden participation in CS research careers and make them more accessible to everyone, we accepted 37 outstanding undergraduates to Google’s CS Research Mentorship Program (CSRMP) this fall. The program encourages students to pursue graduate and doctorate-level CS studies by matching them with Google mentors. As the students work toward their goals, they attend a CS research conference and travel to Mountain View as guests for the PhD Fellowship Summit.”

Previously, I helped start CU Technology for Extreme Environments club as the project manager – “The purpose of the CU Technology for Extreme Environments Club is to explore, design, and develop assistive technologies for extreme operational environments like spaceflight. The primary technological focus is creating Heads-Up Displays, or HUDs, which is where virtual information is presented to an operator directly in their field of view. In this way, an astronaut can easily access all of the data on their spacesuit consumables like remaining oxygen, work through procedures that include pictures and videos demonstrating how to perform complicated steps, and navigate from the airlock to their workspace. We design these systems using Unity, C#, the Microsoft HoloLens, and other peripheral hardware devices to control the HUD, such as EMG boards. The main efforts of the group are focused on the NASA SUITS Design Challenge that centers on building HUDs for future spacesuits that will go to the Moon, Mars, and beyond. A second core focus of our organization is STEM outreach, generally for grades K-12. On average, we participate in about one event per month, ranging from a short lunchtime presentation on the NASA SUITS challenge to multi-day trips involving interactive augmented- or virtual-reality experiences.”